High Rise
I got the chance to try this at the 2019 UK Games Expo and really enjoyed it. It's all about building skyscrapers: the taller the building, the more points you score. However, you have to have the necessary blueprints and materials before you can erect a building. Mind you, greasing palms oils the wheels... Yes, a few back-handers make a property developer's life so much easier. Until the end of the game when corruption is punished.
The game's key mechanism is the one-way track that means each turn is a careful decision of how far to go to get the action you need. An oldie but a goodie, as designer Gil himself points out.
For 1-4 player, aged 14+, playing time 100-150 minutes
High Rise was designed by Gil Hova and is published by Formal Ferret
Find out more:
High Rise at BoardGameGeek
Pevans recounts his experiences playing High Rise solitaire (on his BGG blog)
All prices include UK VAT at the appropriate rate, but not postage and packing. These are calculated at checkout (and UK VAT removed for customers outside the UK).